Multicast Capacity in
MANET with Infrastructure Support
ABSTRACT:
We study the multicast capacity under a network
model featuring both node’s mobility and infrastructure support. Combinations between
mobility and infrastructure, as well as multicast transmission and
infrastructure, have already been showed effective ways to increase it. In this
work, we jointly consider the impact of the above three factors on network
capacity. We assume that m static base stations and n mobile users are placed
in an ad hoc network. A general mobility model is adopted, such that each user
moves within a bounded distance from its home-point with an arbitrary pattern.
In addition, each mobile node serves as a source of multicast transmission,
which results in a total number of n multicast transmissions. We focus on the
situations in which base stations actually benefit the capacity improvement,
and find that multicast capacity in a mobile hybrid network falls into several regimes.
For each regime, reachable upper and lower bounds are derived. Our work
contains theoretical analysis of multicast capacity in hybrid networks and
provides guidelines for the design of real hybrid system combing cellular and
ad hoc networks.
EXISTING SYSTEM:
Many existing studies focus on the combinations of the
above characteristics. Some aim to further increase the network performance,
while others try to present a more realistic scenario. In, Liet al. explores
the multicast capacity in a static hybrid network with infrastructure support.
Establishing a multicast tree with the help of infrastructure and employing a
hybrid routing scheme, they have showed that the achievable multicast capacity
in a hybrid network. On the other hand, Huang, Wanget al. study the unicast capacity
of mobile hybrid networks and jointly consider the influences of node’s
mobility and infrastructure support on it. A per-node capacity is for strong
mobility, and for weak and trivial mobility.
DISADVANTAGES
OF EXISTING SYSTEM:
In a many existing systems the scalability is
failure of throughput capacity and some of the failures in the mobility nodes,
and in networks infrastructure.
PROPOSED SYSTEM:
In this
paper, we further study the multicast capacity scaling laws of a mobile hybrid
network characterizing both mobility and infrastructure. In our model, each of
the n users moves around a home-point within a bounded radius. An m
wire-connected base station is placed in a wireless ad hoc network, of which
the area scales with n. There are totally nc clusters with radius r
and the number of destinations in the multicast scheme is assumed as k. A
multicast path can be generated with an infrastructure routing and a pure ad
hoc routing, as well as a combination of both. Intuitively, in our hybrid
routing scheme, we hope to circumvent the bottleneck of backbone transmission or
wireless access for cellular networks and take the advantage of them, thus the
capacity can be improved.
ADVANTAGES
OF PROPOSED SYSTEM:
] Our
work is the first one to consider the effect of a general mobility on multicast
transmission. Furthermore, we study multicast capacity in a more realistic
network model featuring both mobility and infrastructure support. As a result,
our work generalizes both unicast and broadcast capacity results in MANETs and
hybrid networks.
] We
can prove that mobility is trivial and the network acts as a static one.
MODULES
1.
Scheduling
policies
2.
Heterogeneous
networks
3. Transmission infrastructure
MODULES DESCRIPTION
SCHEDULING
POLICIES
In this Module, the information about the current and past status of the network,
and can schedule any radio transmission in the current and future time slots,
similar. We say a packet is successfully delivered if and only if all
destinations within the multicast session have received the packet. In each
time slot, for each packet p that has not been successfully delivered and each
of its unreached destinations, the scheduler needs to perform the following two
functions:
1.
Capture
The scheduler needs to
decide whether to deliver packet to destination in the current time slot. If
yes, the scheduler then needs to choose one relay node (possibly the source
node itself) that has a copy of the packet at the beginning of the timeslot,
and schedules radio transmissions to forward this packet to destination within
the same timeslot, using possibly multi-hop transmissions. When this happens
successfully, we say that the chosen relay node has successfully captured the
destination of packet. We call this chosen relay node the last mobile relay for
packet and destination. And we call the distance between the last mobile relay
and the destination as the capture range.
2.
Duplication
For a packet p that has not
been successfully delivered, the scheduler needs to decide whether to duplicate
packet p to other nodes that does not have the packet at the beginning of the
time-slot. The scheduler also needs to decide which nodes to relay from and
relay to, and how.
HETEROGENEOUS
NETWORKS
In this Module, All transmissions can be carried out either in ad hoc mode or in
infrastructure mode. We assume that the base stations have a same transmission
bandwidth, denoted for each. The bandwidth for each mobile ad hoc node is
denoted. Further, we evenly divide the bandwidth into two parts, one for uplink
transmissions and the other for downlink transmissions, so that these different
kinds of transmissions will not interfere with each other.
TRANSMISSION INFRASTRUCTURE
In this Module, A transmission in infrastructure mode is carried out in the
following steps:
1) Uplink: A mobile node holding
packet is selected, and transmits this packet to the nearest base station.
2) Infrastructure relay: Once a
base station receives a packet from a mobile node, all the other base stations
share this packet immediately, (i.e., the delay is considered to be zero) since
all base stations are connected by wires.
3) Downlink: Each base station
searches for all the packets needed in its own sub region, and transmit all of
them to their destined mobile nodes. At this step, every base station will
adopt TDMA schemes to delivered different packets for different multicast
sessions.
SYSTEM CONFIGURATION:-
HARDWARE REQUIREMENTS:-
ü
Processor - Pentium –IV
ü Speed - 1.1
Ghz
ü RAM - 256
MB
ü Hard
Disk - 20
GB
ü Key
Board - Standard
Windows Keyboard
ü Mouse - Two or Three Button Mouse
ü Monitor - SVGA
SOFTWARE
REQUIREMENTS:
•
Operating system : - Windows XP.
•
Coding Language : C#.Net.
REFERENCE:
Zhenzhi Qian, Xiaohua Tian, Xi Chen, Wentao Huang
and Xinbing Wang “Multicast Capacity in MANET with Infrastructure Support” - IEEE TRANSACTIONS ON PARALLEL AND
DISTRIBUTED SYSTEMS 2013
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